DYNAMITE PLACEMENT [

7.49 EUR

πŸ’£ RedM Dynamite Placement Script with Detonator

Take your RedM gameplay to explosive new heights with our Dynamite Placement Script, complete with a fully functional detonator! This highly configurable script allows players to place dynamite and detonate it at will, offering a dynamic and thrilling experience. Both the dynamite and detonator are items, adding an extra layer of immersion to your server.

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Key Features:

  • πŸ’₯ Place and Detonate: Dynamite and detonators are fully functional items that players can use to create and trigger explosions.
  • πŸ› οΈ Highly Configurable: The script offers extensive configuration options, allowing you to tailor the experience to your server's needs.
  • 🌍 Multilingual Support: Available in multiple languages, including English, French, Spanish, Italian, German, Portuguese, Dutch, Chinese, Arabic, and Thai.
  • πŸ§ͺ Test Mode: Enable test mode to simulate explosions on your character for development and testing purposes.
  • πŸ“ Customizable Distances: Set the maximum distance between the dynamite and the detonator, as well as the maximum distance a player can be from the dynamite or detonator before the script resets.
  • ⏲️ Adjustable Explosion Timeout: Configure the delay before the explosion after pressing the detonation key.

Configuration Options:

Here are some of the key configuration options available:

  • ConfigBoom.Locale = 'English' – Set the language of the script.
  • ConfigBoom.CreateTestExplosionOnMySelfCommand = false – Enable test explosions on yourself with a command.
  • ConfigBoom.CommandName = 'explosion' – Set the command name for testing explosions.
  • ConfigBoom.TimeoutBeforeExplosion = 10 – Set the timeout before the explosion (in milliseconds).
  • ConfigBoom.MaxDistanceFromTntToDetonator = 50.0 – Set the maximum distance between dynamite and detonator (in meters).
  • ConfigBoom.MaxDistanceResetEntierScript = 100.0 – Set the maximum distance a player can be from the dynamite or detonator before the script resets.
  • ConfigBoom.KeyToExplode = 0xC7B5340A – Set the key used to trigger the explosion (default is ENTER).

Dependency:

  • VORP Core (mandatory)
  • You use another framework ? Open ticket on our discord

Need Help?

If you have any questions or need assistance, join our Discord and open a support ticket. We’re here to help you make the most of your RedM experience!

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